Red Dead Redemption 2 NPCs’ eyes pop out of their heads if they’re sitting far away on a bench
In Red Dead Redemption 2, lowering the graphics settings too much can lead to hilarious NPC issues.
There are many secrets in Red Dead Redemption 2, but one of the most terrifying of the group has hid in plain sight, as NPCs’ eyes pop out of their heads if they are sitting far away on a bench. This living nightmare was discovered by looking at the lowest possible graphics levels that characters can have in the game.
A free roaming adult cam sites camera can offer a broader view of what’s really going on around the player in a game outside of their vision, and provide a new perspective on what developers are prioritizing to make the experience run smoothly. This, coupled with low graphics settings, can lead to some fun scenes in Red Dead Redemption 2.
YouTuber “Shesez” first laid eyes on this during an episode of Boundary Break. With the help of an unofficial tool called Freecam, directed by user Evil Blunt, he began to research hidden development techniques in this vast open-world game (around 1:35 minutes):
After lowering the quality of the NPCs to the lowest possible level, which required modifying the game’s installation files, the carefully designed characters all morphed into horrific beings made of polygons. The YouTuber discovered that there are multiple levels of escalation, from pure polygons to the expected image outcome.
On what he calls level three, where NPCs are already starting to highlight facial hair and eyeballs without a lot of facial detail in general, if the NPC is sitting on a park bench (or just sitting), the eyes will come out of their face.
Of course, all video game models start with numbers and polygons, but gamers usually don’t witness the downgrade to such a scale while gaming, even at the lowest possible settings. As “Shesez” says in the video, this is not a problem but an actual feature implemented in the game, which comes to life after modifying the system files.
It’s not something that can be easily replicated (which saves us a scary or two), but it’s interesting to see how all of these techniques actually play out in the background. A few weeks ago, a clip showed how an NPC’s AI recognizes an error when disposing of a body, and actually corrects it in real time. Red Dead Redemption 2 continues to impress with his attention to detail, but we can only hope that the NPCs aren’t hiding another trick up their sleeve or eye sockets.
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